Drop7 Research

Learn

The game, the ideas behind every strategy here, and the repository documents the research is bound to. Start with the rules if you have not played; the concepts primer is next.

The game

How Drop7 works

Every rule of five-move Hardcore Drop7, animated move by move with frames generated by the rules engine — drops, clears, chains, gray discs, row rises, scoring, and how a game ends.

The ideas every strategy here is built on, shown on real positions. Read these in order after the rules.

  1. 1. Choice, chance, and looking ahead
  2. 2. Evaluating a board, and the sibling trap
  3. 3. Is more computation the answer?
  4. 4. What a large-scale run would look like
  5. 5. What makes a board good?
  6. 6. Score is survival
  7. 7. Why one great game proves nothing
  8. 8. Cheating on purpose: oracles, teachers and students
  9. 9. Four ways a program can learn Drop7

Guides

Visual explanations of the benchmark, the policy protocol, and the vocabulary the rest of the console uses.

Repository documents written for researchers. They live in docs/ and are the authority for status, method, and historical record.